You've probably already tried to use the playermodel command, which actually only changes your appearance to an NPC, which means you also get all of that NPC's stats and weapons. Instead of a mod, you can just use a command in the console to change your skin. For years other modders had been making separate mods that allow you to play as certain skins in SP, meaning you had to have two PK3 files for one mod, which is a bit silly, however I made so many of those mods in my early days, it was a good learning experience. Many modders just didn't bother giving SP support to their skins/models due to it adding bloat to their PK3 file, or perhaps just not knowing how to. Typically skins in JKA are only made for multiplayer, because the playerbase was always larger for MP compared to SP. Models in multiplayer are technically the exact same in singleplayer, however since singleplayer has much more going on with playermodels, such as cutscenes and customization, the ways you get them to work properly are a bit different. Scroll down to the second code block if you don't want to read my rambling.
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